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>> To simulate the PSF of a lens.
>
>With a 2D blur? In POV? Why?
>A gaussian convolution blur won't be a very good approximation in the
>first place, and I'm really wondering why you would want to do it in
>POV, which although not designed for light simulation, has features that
>would allow much better approximations to be done...such as actually
>simulating the light traveling through the lens.
From a previous post I made, I had the feeling PovRAY couldn't do the
simulating of the lens.. maybe I misunderstood ?
So, I'd be able to simulate the PSF of a lens using PovRay? How can I do
that?
Thanks for your help!
O.
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